![]() The platforming stuff flows, is fun and never overstays its welcome.Īside from the divisive main character, Shadow Warrior 3 is all that I want from a modern shooter. The sword is always available if you’ve run out of ammo. The weapon upgrades are streamlined and each weapon feels worthwhile and interesting to use. The combat goes from one arena situation to another with the way ahead literally highlighted in big yellow vines to show you the way. However, with Shadow Warrior 3, everything is more streamlined. Fun when you’re shooting demons and pulling out important bits of their anatomy but absolutely dismal when you’re trying to find out where to go next or handle the shitty platforming sections. In the end I sacked it off for the same reasons as Doom (2016). The huge arsenal of guns was good but I was always low on ammo (I know that’s a core element of the gameplay) and I found all the upgrade stuff to be a bit too fiddly. The convoluted levels meant that it seemed like I was always trying to find the next switch or door. Sure, it looked great, especially on PS5 with it’s 120 frames per second mode making it all incredibly silky smooth to play, and the combat was sensational but everything else irritated me. Although we really liked Doom: Eternal as evidence by Grizz’s review, I personally didn’t. Each combat scenario gives you a degree of freedom with which to approach it. All of these work to make you feel like a badass with loads of toys to play with and abilities to use. Plenty of gameplay elements but, crucially, it all works nicely. So, as you can see there’s quite a lot going on with the gameplay. There are also ‘Finisher’ moves too which can be used to kill off enemies in one go and, depending on what type of enemy it is used on, this can unlock temporary ‘gore’ weapons such as giant hammers, drills, ice bombs and special swords that can be used to rampage through enemies. You can also upgrade Wang himself with improvements to his existing abilities including upgrading his chi-punch move which pushes enemies around (including the ability to push them off of ledges or into spikes). All the weapons feel decent to use and there’s plenty of reason to use them as the game has a challenge system for getting all different types of kills which in turn will let you earn more upgrade points. Shotguns, twin SMGs, grenade launchers, disc throwers and railguns are all waiting to be discovered and each one can be upgraded three times to give bonuses to ammo capacity and damage. This means you always have a good excuse to mix things up.īefore long you’ll start earning new weapons too. In an example of some excellent gameplay design, killing with a gun will make enemies drop health while sword kills make them drop ammo. He can run, jump, double-jump, air dash and wall run and he’s armed with a sword, pistol and grappling hook. ![]() Sure, those games were first-person shooters that combine gun and sword play but where the first game was pretty traditional in terms of its layouts and the sequel was a bit more non-linear and procedurally generated, Shadow Warrior 3 simplifies its layouts a fair bit to make a much more streamlined experience.Įssentially, Wang is a bit of a ninja. ![]() In terms of the game, this one is a little different to the previous two games. The key to enjoying the game is to just ride with it and try to ignore the excesses of Wang’s daftness. He’s dumb, he’s obnoxious and, frankly, pretty annoying but it’s all played for laughs. So far it seems that the main issue people have with Shadow Warrior 3 is Wang himself. However, his old employer, Orochi Zilla, shows up and tells him there’s still a way to kill the dragon using Hoji’s mask. The world has pretty much been destroyed by an enormous dragon and Wang’s best friend, Hoji, is dead and so we see Wang feeling sorry for himself. The series has never taken itself too seriously but this entry is as silly as it gets. Since then they’ve continued the series and, indeed, the story which focuses on an assassin called Lo Wang and his battle against various demonic forces from the shadow realm. Shadow Warrior 3 is the latest episode of the series that began life in 1997 as a PC FPS but was then rebooted in 2016 by Polish programmers Flying Wild Hog. Main PS4 / Reviews tagged 90s / doom / fps / gore / shadow warrior 3 by Richie ![]()
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